HOW TO TEACH SUSTAINABILITY TOGETHER
In this webpage you will find a guide about how to quickly start teaching sustainability in a shared classroom! Let's start right away!
We suggest using Google Drive, Dropbox and Whatsapp in order to help students and teachers to cooperate during the development of the tasks assigned within the Teaching Modules.
Apps like Whatsapp could also help students to get to know each other before the shared classroom. It is important to start with an ice-breaker before the start of the teaching module. It could be useful if the ice-breakers are about sustainability or SDGs, but it is not mandatory.
In the last 2 years a lot of new platforms for collaboration online have been created. These are some of the platforms that we suggest. For each platform you can find the link to the online guide.
Here are some Platforms that can be used for shared classrooms, meetings and video calls:
Webex Webex Meeting Guide
Google Meet Guide to Google Workspace
Platforms to store and share documents. students can work simultaneously on the same documents or see what the other groups are working on.
Dropbox – store and share files, collaborate on projects. All files are backed up to the cloud and available online.
Google Drive – Share and organize files. You can share files or folders, so other people can view, edit, or comment on them.
Teams – business communication platform developed by Microsoft, offering workspace chat and videoconferencing, file storage, and application integration.
Genially – online tool for creating interactive and animated content.
Miro – online collaborative whiteboard platform
Twinspace – a safe online platform, only accessible to the teachers and students participating in a project to meet and collaborate. The TwinSpace allows you to organize your project by using collaborative tools, organizing online meetings and hosting all the outputs of your project.
Virtual Reality Platform:
Platform for virtual reality meetings (no webcam) or events.
AltSpace – platform for live, virtual events, empowering artists, brands, and businesses to easily design meaningful experiences that foster community and connection.
Platforms where there are small games or the possibility to create interactive quizzes to use for ice-breaking activities.
Games 4 sustainability – Teaching, Learning and Practicing Sustainability Through Serious Games
Slido – Engage your participants with live polls, Q&A, quizzes and word clouds
Mentimeter – Create interactive quizzes that are designed to be enjoyable and dynamic
Kahoot! – game-based learning platform that brings engagement and fun to 1+ billion players every year at school, at work, and at home.
WooClap – an interactive electronic platform used to create polls and questionnaire. The users answer questions anonymously through technology devices such as smart-phones or laptops